Education
Education Timeline
B.S., Computer Science
Graphics/VR focus; Game Dev Club; Beowulf learning project (Unity); NCUR presentation.
A.S., Computer Science
Started programming (Java) and foundational Physics coursework.
Learning Philosophy
A commitment to continuous learning and staying current with emerging technologies, combined with formal education and hands-on experience in software development and systems engineering.
Academic Focus: Computer science fundamentals with specialized emphasis on graphics programming, VR development, and educational technology research.
Practical Application: Bridging academic learning with real-world projects through research assistantships, game development clubs, and industry collaboration.
Continuous Growth: Actively pursuing emerging technologies including AI integration, cloud architecture, and modern development practices to stay at the forefront of the field.